Gearbox Software CEO Randy Pitchford demonstrated the Unreal Engine 4 which will power the most awaited Borderlands 3. He showed the progress of the development of the during the Game Developers Conference at the Mosonce Conference Center, San Francisco, California.
Although Pitchford stated at the beginning that no actual gameplay was going to be seen, he shared some of the in-game images as a teaser. He made it clear that what he will present would consist only of a technology demonstration.
Pitchford focused mostly on the technology behind Borderlands’ signature art style which they have adopted since the first game. They have stuck with the design, knowing its popularity, and enhanced it while maintaining its originality.
In the next installment of the Borderlands series, Gearbox Software will use the Unreal Engine 4 to render a non-realistic art style. Pitchford said that they would want to evolve this even further by using the said technology.
Instead of drawing only the outline of the environment, game artists have also included more details inside. This gives the object more highlight as the Unreal Engine 4 renders it into a complete object in Borderlands 3.
The details of the objects rendered with Unreal Engine 4 show more of its aspects even in black and white. Lighting and orientation of the camera can easily be determined even without the colors, making it higher definition with some.
Borderlands 3: Pitchford Teases a Playable Character
Pitchford showed a character model but he intentionally blocked her appearance to avoid any spoilers. He told the audience not to worry about the character and focus on the Unreal Engine 4 demonstration.
Pitchford did not confirm if the characters shown were going to be playable characters. He did, however, confirm the character would be female. Considering the gender, it most likely gives support to the rumors that there will be a female playable character in the next Borderlands game.
According to PlayStation Lifestyle, Gearbox Software has not yet finalized the in-game assets. Developers aim to level up the heavily outlined cell-shaded assets that fans experienced in the original Borderlands series.
Borderlands 3 Release Date & Plans for Nintendo Switch
According to IGN, Gearbox Software had talks with Nintendo but stopped for some reason since they had other priorities. This led to the cancellation of their next game to the Nintendo Switch.
Gearbox Software started developing the sequel to Borderlands 2 in early 2015. They have not yet released an official release date for the game.