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Call Of Duty Infinite Warfare DLC Guide: Sabotage Collectibles, Maps & More

Call Of Duty Infinite Warfare
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Call Of Duty Infinite Warfare DLC Guide: Sabotage Collectibles, Maps & More

Call of Duty Infinite Warfare has a lot of surprises for fans of the shooter game. Its new downloadable content (DLC) package has a lot of collectibles. Here is a guide to help players get their hands on them in the fastest way possible.

It can be remembered that Call of Duty Infinite Warfare is the latest in the Call of Duty line of games. However, unlike their usual modern combat setup, the game takes players to space. It is set in a time when the Solar System is colonized and a war is waged between Earth and Mars.

Critics praise the realism of Call of Duty Infinite Warfare and its original depiction of a space-age shooter. However, some fans could not appreciate the concept much, given the existence of Battlefield 1 that is set in World War I. Regardless, it seems the latest Call of Duty game has more in store for its fans.

Call of Duty Infinite Warfare: Sabotage DLC

According to Gaming Bolt, the DLCs for Infinite Warfare are similar to other Call of Duty games. They are relatively small in scope, as they are fairly straightforward. The new DLC features maps, new game modes, and new collectibles.

Sabotage adds four new maps to the game. These are Neon, Noir, Renaissance, and Dominion. Renaissance appears to be a map set in an ordinary European town. There are classic-inspired houses that seem to remind players of the Renaissance period, or at least an older European time. Dominion is set on a canyon with a single facility. The map opens a lot of field-based combat options.

Meanwhile, Noir is set late in the night, offering a form of view obstruction for gamers. Players will be going toe-to-toe against each other in the docks, with a lot of room for cover. Lastly, Neon is a bright map set inside a futuristic training simulation. Everything has a crisp white exterior, with certain areas of the map disappearing into oblivion.

Updates, Zombies

The DLC also introduces Rave in the Redwoods. This is the Call of Duty: Zombies campaign inside the game. It’s a long “mission” set in the evening, where a squad of players have to deal with zombies in a suburban party “forest.”

According to Impulse Gamer’s review, the zombies mode also introduces new features in the Zombies sub-games in Call of Duty. Weapons can now be upgraded by activating the Pack-A-Punch feature. However, in order to do this, players have to locate four animal totems in random parts of the map.

Players are now also able to rely on other melee weapons such as bats instead of simply using guns. However, even the game has its own “inner challenges.” For instance, the new “Trip” mode has players play through the game as “high” characters. This means players will be able to listen to nagging fairies while hilariously cleaving their way through the area.


Below are some playthrough guides players can use for a more in-depth gameplay coverage of the aforementioned DLC features:

Also read: Call Of Duty 2017 News: Game To Have More Tweaks In Graphics

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