After the success of Final Fantasy 15, Square Enix plans on releasing a Final Fantasy 7 Remake. However, fans might show disappointment since developers are considering not to include its HD collection. Tetsuya Nomura, director of the Final Fantasy series, discussed the reason for it.
Square Enix decided to remake Final Fantasy 7 since it became one of the most successful games in the series. After its release in 1997 on the original PlayStation, the game produced mini-franchises of its own. It resulted in the various spin-off games that existed in other platforms such as Crisis Core: Final Fantasy 7 for the PlayStation Portable, Dirge of Cerberus for the PlayStation 2, and Before Crisis: Final Fantasy 7 for mobile devices.
In an interview with Finaland, Nomura revealed that including the Final Fantasy 7 HD Collection in the remake would be difficult because there is no more continuity between the two. Both games would not have an overall coherence since the two would not have a connection.
According to GamingBolt, since the two games have different spin-offs, the chances of the HD Collection release is low. Square Enix has yet to reveal the official release date of the Final Fantasy 7 Remake but it would come out first on the PlayStation 4.
Final Fantasy 7 Remake: Nomura Confirms “A Lot of Things will Change”
Nomura said that the remake of Final Fantasy 7 would include several changes but it would retain the essence of its universe. With that said, fans can still expect to see the key characters Cloud Strife and Sephiroth in the game.
Final Fantasy 7 features the life of Cloud Strife who joins the AVALANCHE eco-terrorist group to fight against the Shinra Corporation. Meanwhile, Sephiroth, the main antagonist, came from the Shinra Corporation as a result of an experiment.
Nomura made it clear that a mystery surrounds the development of the remake of Final Fantasy 7. Not much details are known about the game since they might be focusing on recently released titles.
Nomura Talks About Kingdom Hearts
Aside from the Final Fantasy series, Square Enix also became successful with another title, Kingdom Hearts. Nomura even confirmed that the success of Kingdom Hearts became the turning point of his career as a game director.
Nomura’s main success in the series consists in convincing both Disney and the developers to choose Sora as the protagonist. Instead of having Mickey or Donald, he wanted an unknown character as the face of Kingdom Hearts.