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Mass Effect Andromeda Gameplay To Remove Paragon & Renegade System

Mass Effect Andromeda

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Mass Effect Andromeda Gameplay To Remove Paragon & Renegade System

Uh oh! Creative director Mac Walters confirmed that the Paragon and Renegade system from the origins of Mass Effect Andromeda won’t be in the new game. What does this mean for those anticipating the upcoming title?

What Is The Paranoid And Renegade System?

Morality is measured in the Mass Effect trilogy by “Paragon” and “Renegade” points. A particular action deemed good will not make up for an evil deed in the game. Furthermore, being occasionally nice will not hinder people from fearing a renegade, nor will it remove the reputation of the character. However, the occasional brutal action can damage the reputation of a soldier.

Compassionate and heroic actions equal to Paragon points. These points are often gained by asking about feelings and motivations of other characters. Paragon or Charm dialogue choices, which are colored blue in dialogue trees, often urge people to be more open and friendly with lead characters.

Meanwhile, Renegade or Intimidate dialogue choices are colored red in dialogue trees. It leads people to hate and fear. In addition, it occasionally demands people to tell or give more than they should.

Moving Away From The Paranoid And Renegade System

The upcoming Mass Effect Andromeda is moving away from franchise norms. This is a big change because the Paranoid And Renegade system managed player choices in the original Mass Effect trilogy.

Mass Effect Andromeda creative director Mac Walters said in an interview with the Official Xbox Magazine that the new game is dropping the system for a couple of reasons. First, the system felt too tied to Commander Shepard, the protagonist of the original Mass Effect trilogy. The studio felt it wouldn’t seem right when using it with Andromeda’s new hero, Commander Ryder.

Secondly, there’s a sense that players were choosing the Paragon or Renegade option automatically out of their dialogue choices, as compared to reading all the possible responses and selecting a new one that fit their character. The game giant hopes that people will pay closer attention to how they’re interacting with other characters in the game.

Not everyone is very optimistic about Mass Effect Andromeda‘s story with or without the Paragon and Renegade system. Fans will soon find out if the studio’s new morality system results in a game that’s just engaging as that of the original Mass Effect trilogy.

Mass Effect Andromeda will hit the shelves starting on March 21, 2017 for PC, PS4, and Xbox One. Stay tuned to Video Games Republic to catch the latest on video games, tech, and more.

Read also: [Watch] Mass Effect Andromeda Trailer: Meet The Game’s New Vehicles

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